Don't forget for free entry into DesignersBlock, which runs from Thurs 22nd - Sunday 25th, register here before the 21st September.
Saturday the 24th of Tremendous Fun
Time:
1:30 – 2:30
How Many: 10-15, booking not essential but welcome.
Wren Bicycle |
Wren Bicycles is a
new British brand based in London, founded by designer and cyclist Peter
Richardson. With the launch of the first model this year Wren Bicycles seek to
address the requirements of the modern city cyclist without compromising on
aesthetics or functionality.
Peter will be
hosting a short round the table talk introducing the brand and discussing the
original design inspiration, how the design was developed and the story of how
the project was brought into production.
A Wren bike will also be on display in the Puff Up souvenir shop for the duration of the show.
www.wrenbicycles.co.uk
The Somethings Lab presents the Eyes Cream Lab
Time: 11:30am - 1pm and 3:30 - 4:30pm
How Many: Drop in, first come first serve, booking not essential
Grown ups go to
Design Week to see fresh ideas and treat themselves with creative eye candy.
This year, the playful design studio Somethings Lab will create the same effect
on the little ones.
Eyes Cream Lab is a
playful workshop that invites kids to create their very special ice cream with
character as crazy as their imagination will allow: there will be paper cones,
fluffy non edible ingredients and super power flavours. You just need to bring
yourself, your imagination, a good taste and eye for design.
Everyone welcomed,
from 4 years old to 100 years old (health and safety - small pieces should not
be eaten!).
The Somethings Lab
is a toy design and research studio based in London composed by playful textile
designer and member of Puff & Flock, Amélie Labarthe and toy designer
Matteo Oliveri. The studio works in the field of “play and learn” by designing contemporary
creations and using characters as a means of empathetic communication with the
user.
www.thesmthslab.com
How
Many: Max 6 - booking essential
Retrouve |
Retrouve |
Want to learn how to
mend or re-style your costume jewellery? Our workshop will provide you with
basic skills and guidance on how to up-cycle your broken or out moded jewellery
into something you'll love. We will supply all findings necessary and you can
choose from a selection of components and beads for your design. Participants
are encouraged to bring their own jewellery to the workshop to work with,
though starter packs will be provided. Guidance on techniques will be given by
your tutor including handouts for you to practice your newfound skills at home.
From catwalk to closet we will show you how to take inspiration from designers
using trend boards to interpret high-end designs and create your own Retrouve
piece. No previous jewellery making experience is necessary as you will be
shown basic beading and jewellery making skills on the day.
Retrouve was
established in 2009 by Jo Whelan. With its make-do-and-mend philosophy Retrouve
is both eco-friendly and stylish, creating pieces combining salvaged vintage
and mass-produced jewellery into unique statement pieces. In our current
consumer culture objects that are out of fashion or broken are disposed of
often in environmentally irresponsible ways. Retrouve jewellery uses recycled
elements where possible (except earring posts).
TO BOOK: http://
Who: Lucie Libotte - Splintering Crockery, Interactive Wallpaper
Time: 2-6 (See also Sunday 25th)
How Many: Drop in, booking not essential
Splintering Crockery |
Lucie is a designer
focusing on transforming walls. Interactivity is a main key of the process
allowing various types of navigation, assembly and/or contribution to the work
going far beyond purely psychological activity. Each observer makes his own
interpretation of the work and it may be completely different to another
observer's views. It is important people participate providing an input in
order to determine the outcome.
‘Splintering Crockery'
is a work based on the notion of public space considered as a social space open
and accessible to all. It is an interactive wallpaper redefining the concept of
puzzles through a deconstruction and reconstruction process. By creating
patterns and shapes that interact with the audience, the purpose is to create a
new perception of environments.
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